Struct lta_models::traffic::est_travel_time::EstTravelTimeResp
source · pub struct EstTravelTimeResp {
pub value: Vec<EstTravelTimeRaw>,
}
Fields§
§value: Vec<EstTravelTimeRaw>
Trait Implementations§
source§impl Clone for EstTravelTimeResp
impl Clone for EstTravelTimeResp
source§fn clone(&self) -> EstTravelTimeResp
fn clone(&self) -> EstTravelTimeResp
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for EstTravelTimeResp
impl Debug for EstTravelTimeResp
source§impl<'de> Deserialize<'de> for EstTravelTimeResp
impl<'de> Deserialize<'de> for EstTravelTimeResp
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl From<EstTravelTimeResp> for Vec<EstTravelTime>
impl From<EstTravelTimeResp> for Vec<EstTravelTime>
source§fn from(data: EstTravelTimeResp) -> Self
fn from(data: EstTravelTimeResp) -> Self
Converts to this type from the input type.
source§impl PartialEq for EstTravelTimeResp
impl PartialEq for EstTravelTimeResp
source§fn eq(&self, other: &EstTravelTimeResp) -> bool
fn eq(&self, other: &EstTravelTimeResp) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl Serialize for EstTravelTimeResp
impl Serialize for EstTravelTimeResp
impl StructuralPartialEq for EstTravelTimeResp
Auto Trait Implementations§
impl RefUnwindSafe for EstTravelTimeResp
impl Send for EstTravelTimeResp
impl Sync for EstTravelTimeResp
impl Unpin for EstTravelTimeResp
impl UnwindSafe for EstTravelTimeResp
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more